Uploaded a couple of java projects from last year, a slow
raycaster and a
3d-rasterizer. They can be found on the menu
at the left.
December, 31, 2004
Happy new year to you all! I would recommend you to make a donation to the organizations helping the victims of the Southern-Asian-crisis.
December, 24, 2004
Once again, it's the 24th of December, and I just want to wish you all a merry Christmas!
December, 17, 2004
Not much happened on this site lately. However, it is nice to see that some souls find their
way here! Guess I gotta thank www.j3d.org for that, linking to the ASE Loader and all!
I have now joined a fairly fresh team, and we're trying to get a 2D game up and running. I really
hope we can get somewhere with this. There's not much on the website yet, but the address
(for so long) is www.designeyes.net. If there's a little retro
gamer in you, feel free to visit the site and get a little more info on what we're doing.
November, 11, 2004
Finally, I have gotten around to start making the web-site look a little more presentable.
While I'm obviously not in possession of the best of html-skills, I think this looks better
and less messy than the old one-page-site.
Bah. One of the bugs mentioned in the "What's New" section wasn't fixed. It is now. I'll call it
4.51 and is available at the bottom of the page.
November, 7, 2004
Because of a fairly interesting school project, I have upgraded the ASE Loader a little with a few
useful functions, enough to put up a new version I guess. Fixed a couple of bugs as well.
The new version is backwards compatible with ASELoader 4.4, so it should fit right into the
other 4.4 based programs. You'll find the package at the bottom of this page, along with
an updated JavaDOC.
In a short time I'll put up the school project with source code, which basically is an escavator
driving around a landscape.
October, 6, 2004
Uploaded a .zip file containing only the AseLoader 4.4 package and docs, no examples included. It
is the same version used in the last Gordon movement demo and the mini-demo. It can be downloaded
here.
Also, I noticed that I forgot to update the readme file with the new keyboard commands for the
Gordon-movement demo. The new keys are:
Movement keys:
W - forward
A - turn left
S - back
D - turn right
Space - jump
X - camera follows Gordon
C - drop camera at Gordon's position
September, 1, 2004
After a looong time being very little productive, I have now uploaded a new version of the .ASE
loader, version 4.4. I also uploaded a movement demo where Gordon moves around the mill. No big
changes, read the readme.txt for details.
May, 4, 2004
A new version of the .ASE loader is now available. The rotation code has been deprecated
in favour of a new setTransform function, which should make you able to use Java3D's transforms
to rotate/translate the objects, and still be able to use the collision detection. Speaking of
collision detection, you will now be able to receive an array of all the intersections between
a line and an object. On the animation front, a few new functions have been added, and now
interpolated animation is supported.
All of the ASELoader files have now been put in it's own package, so you'll have to put the
"ta" folder into your source folder, and import ta.aseloader.* to use it. All the "ta" pre-fixes
in the classnames have been removed to follow Sun's naming convention better. That means that
you unfortunately have to go through your code and manually remove all of these prefixes, if you
have tried any of the previous versions.
The demo program now shows how to do interpolated animation, and lets you control Gordon
around using the keyboard. The old collision demonstration is also in, the sweeping line.
For more information, download the new version
here
and read the readme.txt.
I have also thrown together a JavaDoc for the .ASE Loader, and it can be seen
here
April, 23, 2004
Found and fixed a stupid bug causing a crash if trying to change frames for a not-lit model.
April, 22, 2004
A new .ASE Loader release. Now you should be able to animate models without a huge framerate
loss. If you would like to use this update .ASE loader in the camera movement demo,
or any other project, copy the three files specified in the readme.txt to your project
folder.
April, 16, 2004
Still no new page :p
However, I now have thrown together a new mini-demo, and this time it supports rotating via a
rotation-wrapper-function. Read the readme for more info... Also, I have put out a simple
camera movement program. You will find the programs at the bottom of the site, and the
source code is included if anyone would be interested.
April, 01, 2004
This page is temporary... Hopefully I will have the time and motivation to create a better-looking
page shortly.