Woodgroves responses to 2 Club uses the same response 2H/2S/3C/3D as a normal
2C opening.
The big difference in this 2C system is the 2D and 2NT response. In ordinary
2C it is normal to use 2NT as a ballanced hand with at least 6HCP, but this
response take away a lot of biddingspace and makes it difficult for the opening
hand ro show his hand.
It is better to use 2D in stead of 2NT. Those negative hands (0-5) are also
responded with 2D and the respond shows:
- A negativw hand with 0-5 HCP, OR
- 6 HCP+ without a bidable suit.
As we will se the responder will have no problem showing hand later.
2NT/3H/3S/3NT show a 2 suited hand were one of the suit may be "lost" in a natural auction with an ordinary 2C system.
Response to 2C
2D : 0-5 HCP or 6 HCP+ with no bidable suit.
All other responses shows 6+HCP
2H : 5+Heart.
2S : 5+Spades
2NT : At least 5-4 in the minor suits. No 4 card major suit.
3C : 5+Clubs. If the suit is only 5 card, the suit is good (Min HJxxx),
and there should not be a 4 card side suit in a major suit. Then it's better
to bid 2D first.
3D : 5+Diamonds. If the suit is only 5 card, the suit is good (Min
HJxxx), and there should not be a 4 card side suit in a major suit. Then
it's better to bid 2D first.
3H : At least 5-5 in Heart & Clubs. With 6 Heart the suit should
be poor.
3S : At least 5-5 in Spades & Clubs. With 6 Spades the suit should
be poor.
3NT : At least 5-5 in Spades & Diamonds. 6-8(9) HCP. With stronger
hands the responder should bid 2S
instead since the opener will bid Pass with no interest in S/D.
With 6 Spades the suit should be poor.
The openers response to 2C-2D
2C - 2D
2H : 5+Hearts. Almost forcing.
2S : 5+Spades. Almost forcing.
2NT : Your favourite NT interval. (22-24 HCP if you play Woodgroves
Multi)
3C : 5+Clubs. Gameforcing. (Promise side suit if you play Woodgroves
Multi)
3D : 5+Diamonds. Gameforcing. (Promise side suit if you play
Woodgroves Multi)
3H : 5+Hearts. Gameforcing.
3S : 5+Spades. Gameforcing.
3NT : 25-27 HCP. Balanced hand. (8 ½ - 10 playing tricks
unbalanced hand if you play W.M.)
4H : Long heart suit with playing strength, not honour strength.
4S : Long spade suit with playing strength, not honour strength.
Further bids to 2C-2D
2C - 2D
2H - Pass : Only with 0-2(3) HCP and poor heart support.
2S/3C/3D: Natural. 3-5 HCP.
2NT : 6 HCP+
3H : 0-3 HCP. Heart support.
3S/4C/4D: 3-5 HCP. Splinter bid. 4 card heart support.
3NT : 3-5 HCP. Heart support with a Ace/King + some other values (ex.
long side suit)
4H : 3-5 HCP with no cue-bid.
2C - 2D
2H - 2NT
3C/3D - 3H : Slaminvitational. Heart support.
3D/3S : Something in the suit bid. NT interess
3NT : To play.
4C/4D : Slaminvitational if openers second suit. 4C after 3D
is cue-bid.
4NT : Slaminvitational. ca. 9-11 HCP
3H - 3S : No spadestopper. NT interested.
3NT : To play.
4C/4D : Cue.
4NT : Slaminvitational. ca. 9-11 HCP
3S - 3NT : To play.
4C/4D : Cue-Bid. (With heart support)
4H/4S : To play.
4NT : RKC-Blackwood. With spades as trump.
3NT - 4C/4D/4H: Cue-Bid. (With heart support)
4NT : Slaminvitational. ca. 9-11 HCP
2C - 2D
2S - The responses is analogue to the 2H rebid
from the opener.
2C - 2D
2S - 2NT
3H - 3S : Slaminvitational.
4C/4D : Cue-bid. (Heart support)
2C - 2D
2NT - : Your favourite strong NT system. (Look at
Woodgroves slamtry after strong 2NT)
2C - 2D
3C - 3D : Ask if responder has a side suit. (Which
side suit if W.M.)
3H : Sidesuit in heart.
3S : Sidesuit in Spade.
3NT : No side suit. (Diamond side suit if W.M.)
4C : Very good cards with no side suit. At least 10 playing tricks.
- 3H : Something in
heart. Cue-Bid or heartstopper.
- 3S : Something in
spades. Cue-Bid or spadestopper.
- 3NT : Something
in both major suits. Not slaminterest in club.
- 4C : Weak unbalanced
hand with 3(4)+ in club.
2C - 2D
3D - 3H : Ask if responder has a side suit. (Which
side suit if W.M.)
3S : Sidesuit in Spade.
3NT : Sidesuit in Heart.
4C : Sidesuit in Club. At least 6-4.
- 3S : Something in
spades. Cue-Bid or spadestopper.
- 3NT : Something
in heart. Heartstopper.
- 4C : Cue-Bid. Diamond
support.
- 4D : Weak unbalanced
hand with 3(4)+ in diamond.
Further bids after the responders positive reply.
2C - 2H
2S/3C/3D : Natural. 5+card
2NT : Ask responder to show his card. Denies a 6+card suit.
3H : Slam invitational. Ask for cue-bid.
3S/4C/4D : Splinter.
3NT : RKC-Blackwood.
4S : Minimum. Long selfplaying spade suit. The lack of strengths
are compensated by playing
tricks.
2C - 2S
Further bids are analogue to 2C-2H
2C - 2NT
3C : Slaminvitational. 4+Clubs.
Now you can bid suits with strength at the 3-level and Cue-Bid at the
4-level. 3NT from the opener shows interests to play in NT if the responder
has nothing extra.
3D : Slaminvitational. 4+Diamonds.
Now you can bid suits with strength at the 3-level and Cue-Bid at the
4-level. 3NT from the opener shows interests to play in NT if the responder
has nothing extra.
3H : 5+Heart.
The responders further bids:
- 3S : Short heart and no spadestopper.
- 3NT : Short heart and something in spades.
- 4C : At least 5-5 in the minor suits. Extra strength.
The opener bids 4NT: To play, 4D: accept Diamond,
and Cue 4H/4S: accept Club.
- 4D : Slamtry in heart. NB!
- 4H : To play. 2-3 hearts. No extra strength.
- 4S : Void.
- 4NT : Slaminvitational. (The Opener Pass with minimum
strength or response to 4NT as
Blackwood with extra values.
3S : 5+Spades.
The responders further bids:
- 3NT : Short spade.
- 4C : At least 5-5 in the minor suits. Extra strength.
The opener bids 4NT: To play, 4D: accept Diamond,
and Cue 4H/4S: accept Club.
- 4D : Slamtry in Spades. NB!
- 4H : Void.
- 4S : To play. 2-3 Spades. No extra strength.
- 4NT : Slaminvitational. (The Opener Pass with minimum
strenght or response to 4NT as
Blackwood with extra values.
3NT : 3-3 or 3-2 in the minor suit. No extra strength.
The responders further bids:
4C : 5 Clubs. Extra values.
The openers bids 4NT: No interest , 4H/4S: Cue. Accept
Clubs ,
4D: 3 Diamonds. (Now the responder may Cue to accept or
4NT to decline.)
4D : 5 Diamonds - 4 Diamonds. Extra Values.
The openers bids 4NT: No interest , 4H/4S: Cue. Accept
Diamonds ,
4C : 4+Clubs. Demands a cue bid from partner. After Cue-Bid,
4S/4N from the opener is RKCB.
With no cue-bids, the responder bids:
- 4NT: Not Ace/King in Clubs.
- 5C : Ace / King in Club.
- 5D : Ace + King in Club.
- 5H . AKQ in club.
4D : 4+Diamonds. Demands a cue bid from partner. After
Cue-Bid, 4NT is RKCB.
With no cue-bids, the responder bids:
2C - 3C
3D : 5+Diamond.
The responders further bids.
- 3H : Heart stopper / Cue-bid with diamond support.
- 3S : Spade stopper / Cue-bid with diamond support.
- 3NT : To play.
- 4C : 6+Club. Slam invitational. (Now the opener may Cue to
accept or 4NT to decline.)
- 4D : Diamond support. Unbalanced hand.
- 4H/4H : Splinterbid.
- 4NT : Slam invitational. (The opener pass with minimum, or
answer to Blackwood if Max.)
3H : 5+Heart.
The responders further bids.
- 3S : No spade stopper.
- 3NT : Spade stopper.
- 4C : 6+Club. Slam invitational. (Now the opener may Cue to
accept or 4NT to decline.)
- 4D : Heart support. Extra strength.
- 4H : Heart support.
- 4NT : Slam invitational. (The opener pass with minimum, or
answer to Blackwood if Max.)
3S : 5+Spades.
The responders further bids.
- 3NT : No spade interest.
- 4C : 6+Club. Slam invitational. (Now the opener may Cue to
accept or 4NT to decline.)
- 4D/4H : Cue-Bid. Spade support. Extra strength.
- 4S : Spade support. Extra strength.
- 4NT : Slam invitational. (The opener pass with minimum, or
answer to Blackwood if Max.)
3NT : To play.
- 4C : 6+Club. Slam invitational. (Now the opener may Cue to
accept or 4NT to decline.)
- 4D/4H/4S: Cue-Bid. Strong slaminterest in Clubs.
4C : 3+Clubs. Slaminvitational. (Now the Responder may Cue to
accept or 4NT to decline.)
4H : Long heart suit with playing strength, not honour strength.
4S : Long spade suit with playing strength, not honour strength.
2C - 3D
3H : 5+Heart.
The responders further bids.
- 3S : No spade stopper.
- 3NT : Spade stopper.
- 4C : Cue-Bid.
- 4D : 6+Diamond. Slam invitational. (Now the opener may Cue
to accept or 4NT to
decline.)
- 4H : Heart support.
- 4S : Cue-Bid.
- 4NT : Slam invitational. (The opener pass with minimum, or
answer to Blackwood if Max.)
3S : 5+Spades.
The responders further bids.
- 3NT : To play.
- 4C : Cue-bid.
- 4D : 6+Diamond. Slam invitational. (Now the opener may Cue
to accept or 4NT to
decline.)
- 4H : Cue-Bid.
- 4S : Heart support.
- 4NT : Slam invitational. (The opener pass with minimum, or
answer to Blackwood if Max.)
3NT : To play.
- 4D : 6+Diamond. Slam invitational. (Now the opener may Cue
to accept or 4NT to
decline.)
- 4C/4H/4S: Cue-Bid. Strong slaminterest in Diamond.
4D : 3+Diamonds. Slaminvitational. (Now the opener may Cue to
accept or 4NT to decline.)
4H : Long heart suit with playing strength, not honour strength.
4S : Long spade suit with playing strength, not honour strength.
2C - 3H
3S : (5)6+ Spades.
The responders further bids.
- 3NT : Shows no interest for spades and no extra strength.
- 4C : Extra strength. (Now the opener may Cue to accept or
4NT to decline.)
- 4D : Spade support. Extra strength.
- 4S : Spade support.
3NT : No interest for Heart or Club. No extra strength.
The responders further bids.
- 4C : Extra strength. (Now the opener may Cue to accept or
4NT to decline.)
4C : 3+Clubs. Demands a cue bid from partner. After Cue-Bid,
4S/4N from the opener is RKCB.
With no cue-bids, the responder bids:
- 4NT: Not Ace/King in Clubs.
- 5C : Ace / King in Club.
- 5D : Ace + King in Club.
- 5H . AKQ in club.
4D : 6+Diamonds. (Now the responder may Cue to accept or 4NT
to decline.)
4H : Heart support. No extra strength.
4S : RKCB. Club support.
4NT : RKCB. Heart support.
2C - 3S
3NT : No interest for Spades or Club. No extra strength.
The responders further bids.
- 4C : Extra strength. (Now the opener may Cue to accept or
4NT to decline.)
4C : 3+Clubs. Demands a cue bid from partner. After Cue-Bid,
4S/4N from the opener is RKCB.
With no cue-bids, the responder bids:
- 4NT: Not Ace/King in Clubs.
- 5C : Ace / King in Club.
- 5D : Ace + King in Club.
- 5H . AKQ in club.
4D : 6+Diamonds. (Now the responder may Cue to accept or 4NT
to decline.)
4H : To play. Self playing heart suit.
4S : Heart support. No extra strength.
4NT : RKCB. Spade support.
2C - 3NT
Pass : No interest for Spades or Diamonds. No extra strength.
The responders further bids.
- 4C : Extra strength. Cue in Club. The response is analogue
to 4D.
- 4D : Extra strength. (Now the opener may Cue to accept or
4NT to decline.)
4C : 6+Clubs. (Now the responder may Cue to accept or 4NT to
decline.)
4D : 3+Diamonds. Demands a cue bid from partner. After C-B, 4S/4N
from the opener is RKCB.
With no cue-bids, the responder bids:
- 4NT: Not Ace/King in Diamonds.
- 5C : Ace / King in Diamonds.
- 5D : Ace + King in Diamonds.
- 5H . AKQ in Diamonds.
4H : To play. Self playing heart suit.
4S : Spade support. No extra strength.
4NT : RKCB. Spade support.