The main objective of this puzzle game is to put together blocks of the same color, so that the numbers inside the blocks match up to 10. There are three single player modes:
Speed Up: The speed increases for each level.
Sum Up: The goal sum changes for each level, ie. on level 2 the sum needs to be 11.
Time's Up: Score as much as you can within 5 minutes! Speed increases for each level.
In multiplayer mode, up to 4 players can play against each other in one of three modes: Battle, Score race and Target race. The control settings for each player can be changed in the Settings screen.
In single player mode and in the menu screens, both keyboard and joypad can be used.
Menu screen
Up/down:
Move between options
Left/right:
Select game mode and level in game mode screen
Enter/button1:
Select options, return to title screen when in the highscore screen
Escape/button2:
Return to title screen (when in the highscore or game mode screen)
Ingame
Left/right:
Move current block left/right
Up:
Swap left/right blocks of the current block (two squares)
Down:
Speed drop
Escape/button2:
Pause game and shows the continue/exit selection box
Enter/button1:
Selects Continue or Exit in the pause box.
The controls used in multiplayer can be changed in Settings. There are only four keyboard key groups to choose in the Settings screen:
Up
Left
Down
Right
Button1
Button2
Keyboard 1
Up
Left
Down
Right
Enter
Backspace
Keyboard 2
W
A
S
D
Q
E
Keyboard 3
Y
G
H
J
T
U
Keyboard 4
8
4
2
6
5
0
When using joypads, button 1 is the select button, and button2 is the pause button. All buttons have the same functions as in single player mode, although button1 isn't really used for anything yet, since players can't choose exit in multiplayer mode.
Title screen:
First level:
Scoring:
Easy mode (the sum of touching blocks is shown):
Multiplayer mode:
Changelog:
v0.8 (2006-04-19):
Added multiplayer mode (up to 4 players).
Added controls settings in Settings screen.
Made the new piece start from "outside" the playing area, so it can still be moved a bit even if the playing area is almost full.
Changed the music for level 7
Changed the background image brightness in level 8
v0.73 (2006-04-07):
Fixed an error in the joypad code which made it register the left button as pressed all the time.
Added a "Settings" screen where you can set volume, and where you can disable the backgrounds to make the game run slightly quicker, amongst other things.
Fixed a bug in the tutorial which made it impossible to exit it when demonstrating the game engine.
v0.72 (2006-02-25):
Fixed a mistake in the tutorial text.
v0.71 (2006-02-25):
Fixed tutorial crashing bug...
Changed matches needed for level up back to 10, since I never got past level 2 on normal mode otherwise, which may mean that it's to difficult at 15.
Changed left/right controls to move the current piece repeatedly (with some delay) instead of the user having to tap the buttons.
Made title show random block type instead of always the default level 1 one.
0.7 (2006-02-25):
Added easy mode
Added tutorial
Blocks now look different in each level
Fixed lag between levels because of loading music (music is now loaded at start)
Fixed crashing bug if you leveled up after level 10
0.6 (2006-02-23):
Added background music, randomly downloaded from the Mod Archive. Literally randomly, I just used the "Random Song" link to get songs, although I did leave out the songs that were too big. (I didn't want to bloat the download.) Music also changes when the level changes in the game.
Changed TimesUp mode to be 5 minutes long, and set this mode to have its own bgmusic.
Added fadein/fadeout effects
Added a text notice when the level changes. This notice shows the new sum, to make it more apparent when playing the SumUp mode.
Fixed a fading bug in the text effects ingame
Added a line of credits on the title screen
Escape button now exits the game mode screen
Drop speed when pressing down ingame is higher
Game over shows an animation of the game area filling with gray blocks
"Start game" menu option removed, since you can start with enter button anyway.
Fixed falling blocks animation to be not as skippy.
0.41: Bugfix: Problems exiting "Your score" screen unless you have a highscore.