| Everything Dies SRE |
This is the first official ppc demo from Venus arts. It's also the first ppc demo on amiga, ever!. I know that a 68k executable was released some time before this "all in one" release, but I don't know when, perhaps before everything dies, or after ? Anyway, the main thing is that I'm reviewing the ppc versions, not the 68k version, and when that it said the release dates should be correct. The demo features a few interesting scenes and objects, but the main thing is the speed, it is fast! Quake seems to be the theme of the demo, and yes, there are a few new bonuses to it, like transparency! Go leech! Some of you might ask why the wos version isn't faster than the pup one ?! Steffen said: The compiler which was used was a early Alpha vbcc-warpup. This compiler version only worked in the lowest optimizer level ("No optimizing") Now for some information about the production and it's authors. Code was done by Bjsebo and Noe, Graphics by Zack, Madd, Neuromancer, Calf and At0m, tracking by Wierza. To run the demo you'll need a ppc card, ppc.library (or WarpOS v14 for the wos version), AHI, dbplayer.library and some fast ram, a stack of about 1mb (not surtain about this), cgx is optional. You can find the demo at Aminet along with the wos version in a separate archive. | |