absolon.jpg Absolon

I'll start with the opening text from the nfo file included in the archive:"The Red, giant Star, Absolon, found in the constellation of Taurus, is the Eye of the bull. From the Arabic, AB SOLON, it means 'the follow' as it "follows" the Pleiades. This piece portraits Our future passing Absolon on the journey to new mind territories, continuing the migratory pattern which was so predominant on our own early history." Reading this you can easily understand that this production features a lot of hard work, the design is much better than in "fairy tale" (Gravity 2), the first demo, resulting in this sequel. Every scene boasts with above 7000 textured and lightsourced faces, it's almost a fairytale, yes it surely is! There's no WarpOS version this time, only an elf executable, but there's a great bonus, a MUI gui with several great options to fiddle with. By far the best ppc demo right now!

Now for some information about the production and it's authors. Code was done by Noe and Bjsebo, Graphics by Fame, Grass and Insane, tracking by Vagon, Revisq and Protas, 3D worlds and objects Zoltan and Bjsebo, textures Def, cliparts Azzaro and art directing by azzaro. To run the demo you'll need a ppc card, ppc.library (or WarpOS v14 for the wos version), AHI, dbplayer.library and 32mb of fast ram, a stack of about 1mb (not surtain about this), the xpk package ,cgx is optional. You can find the demo on Aminet